Robbery Simulation
Programming Language Used: C#
Game Engine Used: Unity
Team Size: Solo
Role: Programmer
- Developed an experimental project to implement a custom Behaviour Tree data structure in C#, under the setting of art gallery visits
- Programmed behaviour trees for Robber, Cop, Visitor, and Ticketer behaviours
- In the simulation, Visitors will only travel to the gallery during daytime (indicated by the clock on top left) and Robbers will only steal from the gallery during nighttime
Controls:
- None, open the executable and watch the simulation!
- The simulation can also be run in the browser. Select fullscreen for better experience
Status | Released |
Platforms | HTML5 |
Author | David Tan |
Genre | Simulation |
Made with | Unity |
Download
Download
Robbery Build.zip 27 MB
Install instructions
Download the zip files and decompress them to get the executable
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